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The Infinite Black - Guide, Tutorial, and FAQ
Welcome to the Infinite Black! Here we will cover the basics to help familiarize you with your new surroundings. First and foremost, this is an ever-evolving game (currently in early Beta testing) and many of the aspects described below are subject to change. Much like the game itself - this guide is a work in progress. We will be doing our best to feature the latest information and updates here. With that said, lets begin!
Explore the galaxy, collect resources, battle enemy NPCs, upgrade your ship, engage in Player VS Player combat, trade commodities, and form a Corporation with friends!
You begin the game with your very own Shuttle space craft. Although this is the most basic ship, it is still quite formidable and will protect you well. All new captains begin at Earth, which is the central hub of galactic activity.
A top priority should be making as many Credits as possible! Credits are used to purchase new ships, equipment, and more! There are many ways to earn a living -- hunting aliens and pirates, trading goods, or selling resources at StarPorts.
Sectors are a point of interest in the galaxy where you can do stuff. Think of them as sort of a big room that can contain planets, asteroids, other ships, etc. There are many different types of sectors displayed on the map:
100% Safe. No combat allowed.
Easy enemies and no Player vs Player
Very dangerous! Best profits! Bring a friend! Open PVP!
To begin moving around, just select a sector, then press the JUMP button:
Your current location.
Part of your plotted course for movement.
You will earn an Exploration Bonus by visiting each sector for the first time. Not every sector is easy to get to -- the universe is a giant maze with many hidden links, twists, and dead-ends!
You may also hit the JUMP button without a course plotted to mark new waypoints or special locations for later!
Customize Your Ship
-THIS SECTION IS OUT OF DATE. SORRY!
Each ship has Upgrade slots available. Be sure to use them to max out your ship!
While in the same sector as Earth, touch your ship’s icon:
Upgrade Hull if you want to survive longer in a fight.
Upgrade Damage if you want to deal more damage per attack.
Upgrade Storage to increase capacity for things like resources.
To attack an enemy NPC, tap their icon on the right side of the screen:
A red crosshair will appear on your target with an attack timer. You only need to select your target once, and your ship will fire any time the timer is done.
Repairing Your Ship
There are three ways to repair your ship:
1) Long-press your ship to heal with metals (1 Metal = 150 Hull)
2) Long-press a StarPort to heal with money ($1 Credit = 1 Hull)
3) 2 BlackDollars will fully repair you at any time (Button near your ship icon)
Keep a close eye on your Hull! You DIE if it gets to zero!
Not yet implemented into the game - Coming SOON!
StarPorts are scattered throughout the galaxy. They can be used to buy or sell equipment and resources, or repair your ship.
There are five harvestable resources: DarkMatter, Radioactive, Metal, Gas, and Organics. Each can be used to Terraform a Planet, Research a Garrison, or be sold to StarPorts for credits. To harvest resources, travel to the a sector with an asteroid and tap its icon.
NPC enemies will also drop resources when you kill them.
Pirates, Invader Wyrds, and Heteroclites will attack you without provocation! Heteroclites deal less damage as they are injured - so be sure to take them down first!
Corporations can be created to form a long-term group with fellow players.
Terraform a planet to it’s Airless (or beyond) and claim it as your Corporation home base. Set your very own market prices to allow other players to sell their resources at your base planet. A Corporation cannot have more than one planet to call it’s own.
There are 50 planets scattered around the universe. All of them can built up, populated, and claimed - this process is known as Terraforming. Resources are used to build up a planet’s ecosystem to sustain life. Each resource develops the planet at different rates. Radioactive has the greatest effect while Organics have the smallest. Upon reaching 100% Terraforming, the planet will increase it’s population cap (allowing players to leave more colonists) and will then begin the next phase of Terraforming. There are 10 stages of evolution with every planet - each phase takes more longer to complete than the previous as more resources are needed to evolve the planet further.
1: Dead Planet - Cannot sustain any life or a factory
2: Airless Planet - Can sustain up to 400 colonists. Has factory capable of producing Shuttles.
3: Metallic Planet - Can sustain up to 800 colonists. Has factory capable of producing ships as advanced as the Corvette.
4: Ice Planet - Can sustain up to 1,200 colonists. Has factory capable of producing ships as advanced as the Frigate.
5: Barren Planet - Can sustain up to 1,600 colonists. Has factory capable of producing ships as advanced as the Destroyer.
6: Desert Planet - Can sustain up to 2,000 colonists. Has factory capable of producing ships as advanced as the Cruiser.
7: Arid Planet - Can sustain up to 2,400 colonists. Has factory capable of producing ships as advanced as the Battleship.
8: Primordial Planet - Can sustain up to 2,800 colonists. Has factory capable of producing ships as advanced as the Dreadnought.
9: Terrestrial Planet - Can sustain up to 3,200 colonists. Has factory capable of producing ships as advanced as the Titan.
10: Fertile Planet - Can sustain up to 3,600 colonists. Has factory capable of producing all ships up to Flagship.
11: Gaia Planet - Can sustain up to ? colonists. Has a factory capable of producing all ships up to Flayers.
12: Gaia Planet - Can sustain up to ? colonists. Has a factory capable of producing all ships up to Executioners.
13: Gaia Planet - Can sustain up to ? colonists. Has a factory capable of producing all ships up to Devastator.
Factories can be found on all Terraformed planets and are used to purchase new ships. A player can only own ONE ship at a time. If a player upgrades to a newer, higher level ship the older ship will be stored.
Black Dollars can be purchased to access various features otherwise unavailable. This includes Hull Repair, Earth Jump, Fighter, Hyper-Drive, Insurance, unique ships, and a Jump Gate. Be sure to check them out - Buying them supports Whalesong Games!
The alliance system will allow individual corporations to forge a super corporation. This feature also has its own chat tab for alliance wide communication.
Ship storage is going to give access to 4 slots, so when you enter :storage you'll see -
Ship #1: Flagship
Ship #2: Battleship
Ship #3: -
Ship #4: -
You can use :swapship # to swap out your current ship with the slot number. This can only be done in blue sectors.
(Example :swapship 1 would put you in your Flagship)
This guide is a work in progress - please send any and all questions, suggestions, corrections to WhalesongGames@gmail.com